Chambara is a local multiplayer stealth-deathmatch game with only two colors, allowing players to seamlessly camouflage themselves with the environment. This empowers players to sneak, search, and ambush each other in dramatic, stylish duels.
Positioning in 3D space makes you invisible from one angle, but vulnerable from another.
Maneuver skillfully to lure opponents into ambushes.
Mastery comes with spatial understanding.
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"We love games like this. There’s a timeless beauty to the art of holding down a couch with a group of friends..."
"... a fantastically tense firstperson stealth hunt punctuated by intense bursts of panicked action."
"Its limited color palette doesn't simply look beautiful – it's an essential feature of the gameplay."
"Chambara is the Samurai Jack game of our Cubo-Futurist dreams."
"... one of the most fun and interesting multiplayer games at the [Indiecade @ E3] show."
Designed and developed by team ok and friends.
- Eamon Barkhordarian
- Nikhil Bedi
- Joseph Boman
- Alex Burt
- Amos Byon
- Stephen Chen
- Jesse Chand
- Austin DeVries
- Andre Duvoisin
- Esteban Fajardo
- Alec Faulkner
- Catherine Fox
- Tommy Hoffmann
- Yotty Kim
- Max Kreminski
- Valerie Li
- Jack Lucas
- Napoleon Martinez
- Eric Nelson
- Nikita Prasad
- Matthew Shin
- Sivani Sivani
- Wynston Stanback
- Cathy Trang
- Zach Vega-Perkins
- Kevin Wong